tag:blogger.com,1999:blog-6554678951038203308.post9362232437178465..comments2024-01-31T21:55:46.657-05:00Comments on Big Ball of No Fun: Sci-Fi vs. FantasyAnonymoushttp://www.blogger.com/profile/10588183535221978936noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-6554678951038203308.post-57583163806037452942019-02-05T23:57:00.371-05:002019-02-05T23:57:00.371-05:00Really very good point. it is very useful and info...Really very good point. it is very useful and informative. Thank you for your sharing.<br /><a href="http://aadindia.com/" rel="nofollow">Architecture Design for Home</a>AAD Indiahttps://www.blogger.com/profile/11146254164149978754noreply@blogger.comtag:blogger.com,1999:blog-6554678951038203308.post-980247661592199492011-06-16T11:16:22.899-04:002011-06-16T11:16:22.899-04:00Joshua, that is a really good point. I hadn't...Joshua, that is a really good point. I hadn't thought of it in those terms. It's not simply that D&D is the flagship fantasy RPG, but that it's the flagship RPG period, and it happens to be fantasy.Marshall Smithhttps://www.blogger.com/profile/15647111558095583028noreply@blogger.comtag:blogger.com,1999:blog-6554678951038203308.post-60827027868123535522011-06-16T09:03:22.960-04:002011-06-16T09:03:22.960-04:00I think it's mostly the 800 lb. gorilla. Take...I think it's mostly the 800 lb. gorilla. Take away D&D and the next most popular fantasy rpg is...what? Runequest? Tunnels & Trolls? Certainly more in the same ballpark as Traveller, Gamma World, or Star Frontiers. Nothing to really suggest that the way to make a hugely popular non-D&D rpg is to make it fantasy. In fact, when people say that fantasy settings are more genericJoshua Macyhttps://www.blogger.com/profile/10838733328132877699noreply@blogger.comtag:blogger.com,1999:blog-6554678951038203308.post-66482669509502492672011-06-16T08:39:50.798-04:002011-06-16T08:39:50.798-04:00I hadn't thought of the concept of sci-fi bein...I hadn't thought of the concept of sci-fi being mired in licensed settings as opposed to fantasy generic settings. Good points.Anonymoushttps://www.blogger.com/profile/10588183535221978936noreply@blogger.comtag:blogger.com,1999:blog-6554678951038203308.post-2357705702954361352011-06-16T00:52:56.031-04:002011-06-16T00:52:56.031-04:00I can't speak for anyone else, but even though...I can't speak for anyone else, but even though I am a sci-fi fan, I have a difficult time picturing a generic sci-fi setting. Like watermelontail I think of sci-fi in terms of licensed properties. I'm not really sure why that is, but it is why I don't do a lot of sci-fi gaming. I like it but I just don't run it very often. My players are the same way. If they play sci-fi, they Geek Gazettehttps://www.blogger.com/profile/11041253917215490424noreply@blogger.comtag:blogger.com,1999:blog-6554678951038203308.post-37460985960622673332011-06-15T22:15:27.486-04:002011-06-15T22:15:27.486-04:00It's harder, for some reason, for me not to th...It's harder, for some reason, for me not to think of SF in terms of licensed properties, which does not help matters, since IP licensed games tend to either have a bad ruleset (Babylon Project, for instance; D20 Farscape - close enough to really make you miss that cigar) or have serious problems with making play make sense ('Trek and 'Wars for instance).<br /><br />And then just Anonymoushttps://www.blogger.com/profile/03100589714771328207noreply@blogger.com