September 9, 2010
The Holy Table
Recently, one of my players has been having some problems with his homelife. Even though he is the only one of the two who plays at my table (she bailed to go back to night school) I am friends with both of them. Various rumors and stories began to trickle out about their situation. At the same time he ran into car problems and missed a few weeks of gaming. Then I suddenly hear that he wasn’t sure if he would be welcome to play again at the table due to his homelife problems.
This problem can occur in any type of relationship; girlfriend/boyfriend or husband/wife. Do you allow their problems outside the table to come into the game? I have a rule that what happens outside the table stays outside the table. If it doesn’t affect the game then I don’t care. In fact, I don’t want to hear about it during a game. You can choose sides outside of the table but at the table it is to be forgotten and ignored. In addition, I do not want it to affect the game at all; i.e. if you bring something outside the game into the game, such as hard feelings for another person at the table, it is against my “holy tenets”.
I have always felt that my gaming table is “holy ground” wherein I don’t care what happens outside of the table. My campaign and game is outside the bounds of other situations and problems.
Another example is World of Warcraft. I and a lot of my friends play in the same guild, for which I am the guild leader. My D&D players, except for one, also play WoW. I have a rule that WoW issues are not brought up at the game table. Two of my players are horrible WoW players. They put in the time, but lack the skills to push content. It irks me and many of the WoW guild members. However, I would never bring up their WoW shortcomings at the role-playing table. It again breaks my “holy table” rule.
How sacrosanct is your game table? What things will you not allow to be brought up at the table?