Essentially, it is about how the past of D&D affects the present and future of D&D. It is about how we are all playing the same game, despite what edition it is. About how D&D sets us apart from the “norm” and thus binds us together.
Some will say this is nothing but spin on his part to gloss over the fact WotC failed D&D with 4E. I say he makes some excellent and valid points. He also talks about who “owns” D&D and what its legacy means for us now.
Seriously, if you haven’t read the article yet, go.
Here are some highlights that I took away from the article. I’m sure other people will take away their own impressions.
“D&D is what we make of it, and by "we" I mean the DMs, the players, the readers, the bloggers—everyone who has picked up a d20 and ventured into a dungeon.”
“…it’s easy to mistake what Wizards of the Coast publishes as the core essence of D&D.”
“…the game is what you, the community of D&D fans and players, make it.”
“When we look to the past, we learn that there are far more things that tie us together than tear us apart”
2 comments:
I won't say its nothing but spin. Mike gets pilloried on occasion, but I can acknowledge that he sincerely wants to make WOTC's D&D the D&D everyone plays.
I think the article could have been better than it was, since he admits that some have a narrow understanding of the history of D&D. That's why blogs like Grognardia are so valuable: to deepen people's understanding of the game.
It was a good article, and I agree that he makes a number of good points.
It is a shame that there has been so much negative energy surrounding the hobby these past three years. One can hope that there may be some relief in the future.
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