Is Gary Gygax still relevant to the modern rpg gaming community?
Many of the gamers coming into the rpg hobby have never heard of Gary Gygax. Players no longer come into the hobby through Gary's creation, D&D; many have come into the hobby through other games. They thus base their perceptions and attitudes on what makes a good rpg on the game that brought them into the hobby. Sure, it's likely that the "new game" is based on many of the things Gary once espoused but there have to be inherent differences and divergent game design from D&D, otherwise it would just be D&D. This new generation of gamers either doesn't know who Gary Gygax is, or don't care.
To me, this is both good and bad. Bad in the sense that Gary actually had a lot of really good advice for playing and running role-playing games...
However, it is never a good thing when the viewpoint of one person dictates what is right or wrong. Too often I see comments like "What would Gary say about this?", "What did Gary think about edition X?", "That's not what Gary would do." Too many people have put the words of Gary up on some sort of holy pedestal and any deviation from those words is a form of heresy. This is unhealthy and does no service to the rpg hobby. To focus in on one person's viewpoints of what is right and wrong in something as diverse as rpgs can be detrimental to gaming. There is no one-way of running and playing an rpg. The greatest strength about rpgs is that it is possible to play them in many different ways.
The best-case scenario is that people remember the words of Gary Gygax, but then make up their own minds as to what makes a good game.