There has been a lot of really good advice on how to make
an NPC more memorable. But one significant way not usually covered are the
various methods to do so even when the NPC is not present to interact with.
Sure, throwing a unique accent on an NPC will help make him memorable, but what
happens when the NPC is not there to talk with his unique accent? Nothing…at
least nothing that will make the NPC remain memorable.
However, there are ways to keep reminding the players of
specific NPCs. Following are a few ideas that can be used to accomplish this. By
way of example, I’ll use the NPC, Ragnar Silverbane, to illustrate how these
techniques can be used.
-Have other NPCs
talk about the NPC.
“I heard Ragnar
Silverbane just sold a large amount of used weapons he and his company
recovered from the orcs to the militia. I wish I could come into a tidy sum like
that.”
-Make the NPC a
legacy of history. Maybe an ancestor of the NPC was famous in history.
Maybe tangentially one of his ancestors was named in something the player
characters are researching for some other adventure.
While researching
the Ruins of Wrath before exploring them, the PCs discover that the engineer
who designed the ancient watchtower was Rochard Silverbane, great grandfather
to Ragnar Silverbane.
-Coincidence.
In the real world there are multiple John Smiths. In fact, where I work among
the 40 employees there are 4 Davids, 2 Gerrys, 2 Judys and 2 Bills. Having
another NPC appear with the same first or last name will create a connection
with the first NPC, even if the two have absolutely nothing in common.
While in another city, the PCs meet a
blacksmith named Ragnar Cooper.
-Exploit and share
his unique feature. If the NPC has a unique feature, such as a distinctive
hat, have another NPC wearing something similar. If the NPC has a unique voice,
make the voice not so unique and let another NPC have a voice that is similar.
“The Captain of the
Guard is wearing an unusual hat. It looks similar to the hat you’ve seen Ragnar
Silverbane wear before. Only the Captain is wearing a red feather in it instead
of a black one.”
This advice is best used for an NPC that will eventually
have more impact in your campaign than a passing NPC. Sure, you could keep
reminding the players about the existence of the local fishmonger, but if he is
not going to be used in any future adventure it is best to save these
techniques for another NPC, one that will be showing up again and moving the
campaign along.
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