Level 4
137) Stairs to level 2, #35.
138) Stairs to Level 5, #145
139 Soldiers Quarters. Contains 3 Umber Hulks- 45, 52, 47, 7
gems, 202 pp, 1 jewelry, Bow +1, Ring (free action), Shield +4, Scroll
(protection from lycanthropes).
140) Prisoner's Cells. Empty.
141) A Crazed Orc- 1 is chained to the wall here. He will
accept no help, attacking w/teeth. He is beyond help.
142) 2 Giant Trolls- 34, 39, 650 sp, 160 cp, 3 gems, 1500
cp.
143) 4 Galltrits- 2, 2, 2, 2. 2 gems lie in the center of
the room. The Galltrits will attack undetectably. Use random chance to
determine who they attack.
144) Black Pudding- 44.
Level 5
145) Stairs to level 4, #138. All torches are lit.
146) Receiving bin for the ore chute from Level 3. A
10x10x10 pillar of debris goes up into the ore chute. If the debris is moved
more will fall to take its place.
147) The floor is made of stones put together. Each dark
spot is an arrow release pad. If stepped on an arrow comes whizzing out doing
1-8 hp damage. If hit by an arrow there is a 35% chance of the person falling
and touching off another arrow. Once activated the arrow never misses. It takes
about 100 pounds to activate these pads.
148) Spear Pit Trap. If one falls in they receive 2-12 hp
damage.
149) The pit is activated by touch. If someone falls in they
will sustain 1-8 plus 10-Armor Class. If someone goes down they will notice a
button. If the button is pushed the southern wall of pit opens upward and stairs
appear (see map). If any are standing where the steps will appear they will
fall sown the stairs suffering 1-10 plus 10-AC. Stairs go up where the southern
wall opens.
150) Counting Room. Nothing of value.
151) Guard's Room. Contains a Purple Worm- 73, 4000 sp, 1000
ep, 1000 gp, 10 gems, Potion (speed), Sword +4.
152) Ore
Smithies. Contains 4 Displacer Beasts- 26, 23, 32, 24, 10000 sp, 2500 gp.
153) Gem Sorter's Room. Contains 6 Ghasts- 8, 7, ,7 ,8 11,
7, 1000 gp, 3 gems, 1 jewelry, Potion (plant control), Potion (delusion),
Potion (invulnerability), Potion (fire resistance).
154) Treasure Room. Contains an ancient huge Red Dragon- 88,
Pallinstamros. It speaks and does magic. It knows the following spells:
1st- protection from good, ventriloquism; 2nd- scare, knock;
3rd- protection from normal missiles, lightning; 4th- remove curse, wall of
ice. She is awake. Also in the room is 68000 cp, 68000 gp, 59 gems, 52 jewelry,
4500 pp, 50000 cp, 20000 sp, Potion (gaseous form), Potion (giant strength),
Potion (extra-healing), Scroll (7th- simulacrum), Scroll (1st- nystul's magic
aura, shield), Scroll (protection from lycanthropes), scroll (protection from petrification),
Scroll (5th- contact other plane, stone shape; 6th- reincarnation, stone to
flesh), Scroll (3rd- haste; 4th- plant growth), Shield +4, Sword +3, Morning
Star +1, Platemail +1, Scalemail +2, Rug of Smothering, Dagger +4, Ring
(protection +1), Ring (feather falling), Axe +5, Wand (magic missiles), Wand
(fire), Scimitar +2, Ring (protection+4, +2 saving throws),
Gem of the Mountain- (color spray-3/day; detect
invisibility, hypnotic pattern-3/day; light-1/week; charm monster-2/day; charm person-7/week;
dispel illusion-2/day, phantasmal killer-1/day; true seeing-1/day; gems
decrease in value, hairs turns white, lycanthropy of alignment of possessor.
User shrinks 1/4" each time the following are used: meteor swarm-1/day;
prismatic spray-1/day; time stop-1/week. All abilities are raised 3 points.)
Once touched the gem sticks to the hand. However, things go right through the
gem so that the user can still use his hand.
155) This passage leads to a secret opening in the side of
the mountain.
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