May 28, 2010

4E Ritual- Empower Magic Item

I like it when a magic item can grow with the character. Often a character can be defined by his magic item. Where would King Arthur be without Excalibur? Did he disenchant it into magic components when he got too high in level?  This ritual should allow a character the same attachment to a magic item as he levels, while still retaining a cost.

Empower Magic Item

The weapon shines with a new glow. What is old is new again.

Level: 8                        Component Cost: 120 gp, plus a magic item (see below)
Category: Creation       Market Price: 680 gp
Time: 1 hour                 Key Skill: Arcana (no check)
Duration: Permanent

Upon completion of this ritual, a magic item will gain the properties of a higher level version of the same item. Part of the component cost of the ritual is a magic item of equal or higher level to what the target item is being raised to. For example, an Elven Cloak level 7 could be changed into an Elven Cloak of level 12 and would require the sacrifice of a magic item of level 12 or higher. A magic item’s level can not be raised above the level of the ritual caster.

May 27, 2010

Open Game Table

The Open Game Table is a print book that collects various articles from around the RPG blogosphere. Last year they came out with Volume 1 and it was met with really good reviews (http://stores.lulu.com/open_game_table). They are doing a Volume 2 this year collecting articles from the past year.
They are also looking for some sponsors (http://www.thecoremechanic.com/2010/05/open-game-table-sponsorships-now.html). This could be a really good way for the right company to advertise.

Did I mention one of my articles is in there?

May 25, 2010

4E + Sandbox + Plotted Campaign

4E + Sandbox + Plotted Campaign. Can it happen? Is it possible?

My wife wrapped up one of her Gamma World campaigns this past week (it ran for about 3 years). She still has the other Gamma World campaign going and said she felt slightly burnt out preparing for two games, so I’ll be GMing the next game. I’ve had a few ideas for a campaign kicking around my head for a bit now.

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May 21, 2010

4E Ritual- Reincarnation

I have always liked the Reincarnation spell in previous editions. I liked the randomness of it and the fact a player could play a completely new race.

Reincarnation
Your slain comrade is alive. You reached out and touched a part of him even he did not know existed. You brought that part of him to the fore and used it to bring him back from the dead, only in a truer form.
Level: 6                         Component Cost: 100 gp
Category: Restoration    Market Price: 400 gp
Time: 6 hours                 Key Skill: Heal (no check)
Duration: Instantaneous

This ritual allows the caster to bring to life a slain compatriot in another body. You must have a part of the corpse of a creature that died no more than 60 days ago. The new form returns as if he had just completed an extended rest and is free of any temporary conditions.
The target’s soul must be free and willing to return to life. Effects that prohibit the free movement of the soul will prevent this ritual from succeeding.
Roll on Table 1 to determine the target’s new race. If a race is rolled that is the same as the target’s current race then the target stays the same race, but he will look different. A reincarnated being retains its class, feats and skills. Remove all the previous racial adjustments and abilities and then add the new racial abilities. The character retains his previous knowledge; unfortunately this means he can not speak the language of his new race unless he previously knew it.
The cost of the ritual is the same no matter the level of the target creature.

May 18, 2010

Show How the Monster Works

In most action movies there is a scene which my wife and I like to call, “Showing How the Monster Works”. This is the one where we get to see the villain of the movie for the first time. In it the villain has a confrontation with another criminal (such as an underling or rival) or law enforcement other than the heroes. The scene showcases the abilities of the villain and his organization.

In this scene, the villain often is killing someone. Perhaps there is a little torture thrown in as well to highlight just how evil the villain is. The scene is there for a couple of reasons; to highlight how dangerous the villain is and to make the audience dislike the villain.

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